Some times there's art here
saucywenchwritingblog:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

THIS!  I see so many people post art or stories and say it’s just a drabble or doodle, it probably isn’t any good, people aren’t going to like it. 
There are always going to be people who are willing to tear you down.  Don’t do their work for them.  Even if you can’t say good things, it doesn’t mean you have to say negative things. 

saucywenchwritingblog:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.




This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

THIS!  I see so many people post art or stories and say it’s just a drabble or doodle, it probably isn’t any good, people aren’t going to like it. 

There are always going to be people who are willing to tear you down.  Don’t do their work for them.  Even if you can’t say good things, it doesn’t mean you have to say negative things. 

30min challenge warmup from yesterday that I forgot to upload. It was a nice break from working on those posters.

30min challenge warmup from yesterday that I forgot to upload. It was a nice break from working on those posters.

Busy makin Derpycon prints! Here are some whips~I HAVE 8 TO DO AND NONE OF THEM ARE FINISHED

Busy makin Derpycon prints! Here are some whips~

I HAVE 8 TO DO AND NONE OF THEM ARE FINISHED

woah what’s up with blogs pulling out to the side when I click on their icons? Is there a way to turn that off?

derpycons:

From top to bottom: Beignet, Parfait, Croissant and Chicory (Beignet’s little sister!) They represent the Day, Weekend, Unicorn and Fillies and Colts passes respectively.

We are happy to introduce Beignet’s friends and family for the first time. You’ll hear more about the “Confections of Harmony” in upcoming months after the convention in September.

Special thanks goes out to bouncybrownbear who created our badge art this year, to Robert Baronowski for the character designs of Croissant and Parfait and Megg-Chann for Beignet and Chicory.

You’re welcome!!! These were a ton of fun to work on <3

THESE FLY BABIES CAME IN ABOUT A WEEK AGO AND THEY&#8217;RE SO PRETTY!You can grab your own and many more at DerpyConSouth where I will have my own table! 8D

THESE FLY BABIES CAME IN ABOUT A WEEK AGO AND THEY’RE SO PRETTY!
You can grab your own and many more at DerpyConSouth where I will have my own table! 8D

Erefints!

Eww, cobwebs

Sorry for disappearing! Stuff happened. Life, work, AHT, all that good and not-so-good stuff <3

Thanks for stickin’ around guys! I’ll put some stuff up in a bit c:

tobylotak:

omg omg omg omg bouncybrownbear made coasters of Christoph, Jeremias, Felix &amp; Erich for my birthday. THIS IS SO GRAND, I CAN’T EVEN.


SUCCESS!AAAAH You&#8217;re welcome!!! I&#8217;m so glad they came out right~. Happy early Birthday Fyuvix! c:

tobylotak:

omg omg omg omg bouncybrownbear made coasters of Christoph, Jeremias, Felix & Erich for my birthday. THIS IS SO GRAND, I CAN’T EVEN.

SUCCESS!
AAAAH You’re welcome!!! I’m so glad they came out right~. Happy early Birthday Fyuvix! c:

thirdpotato:

I feel like I should overcompensate for my previous post with something adorable. here. Have. XD

First one is bouncybrownbear, the second is for a friend on FA, and the last is my character Heinrich

;  u  ; omgggg <3 Thank you!!